Iincwadi zisebenzise njani kwi-Animation ne-Graphic Design Software?

Yiyiphi i-Gimp, iMaya, i-Photoshop kunye nePaint Shop Pro

Kwi-animation kunye neprogram ye-graphics, ugcino lubhekisela kumanqanaba ahlukeneyo apho ubeka khona imidwebo yakho, imifanekiso kunye nezinto. Iingqimba zibanjwe enye phezulu kwesinye. Uluhlu ngalunye luqulethe imifanekiso okanye imiphumo yalo, enokusetyenziswa kunye nokutshintsha ngokuzimela kwezinye iindawo. Kudibanisa zonke iindawo zidibanisa umfanekiso ogqityiweyo okanye oopopayiweyo.

Kwiimeko ezininzi, xa uvula ifayile entsha kwinkqubo yesofthiwe, ubona kuphela uluhlu lwesiseko sefayili. Unokwenza wonke umsebenzi wakho apho, kodwa uza kugqiba ngefayile ephothiweyo enzima ukuyihlela kwaye usebenze nayo. Xa ufaka izithuba ngaphezulu kwendawo yokubeka esiseko njengoko usebenza, ukwandisa amathuba enokukwenza kunye nesofthiwe. Uluhlu olulodwa lwe-Photoshop, umzekelo, lunokufikelela kwii-cent yeendlela ezikhoyo ezinokuthi zibonwe ngokubambisana kunye nezinye izalathisi ngaphandle kokuziguqula ngokwenene.

Yiyiphi i-Software isebenzisa izitha?

Iingqimba zixhaphake kuzo zonke iiprogram eziphezulu zezobugcisa kunye neeprogram zesofthiwe ze-animation kunye nakwiifayile ezivulekileyo ezivela kwi-software njengeGimp . Uzakufumana iifayile kwi- Photoshop , i-Illustrator, kunye neenkqubo ezininzi ze-Adobe. Balapho eMaya, i-Animate, i-Poser, kunye ne-Blender evulekile. Uza kuba nzima ukufumana imifanekiso enobungakanani okanye inkqubo yokuyila imifanekiso enganikezeli amandla okubeka.

Iinzuzo zokusebenzisa izithuba kunye neeMifanekiso kunye neeGraphic

Iintlawulo zokubeka izalathisi azihlali kwaye zixhomekeka kwizinto ozama ukuzenza, kodwa ngokubanzi: