Indlela yokusebenzisa i-MirrorMe kwii-Graphics ze-Graphics

01 ngo-06

Indlela yokufumana iMirrorMe

Yenza iipatheni ze-Illustrator kunye ne-MirrorMe.

Enye yezakhono zeDiferenti esoloko ikhuselekile kukuba ndinako ukwenza iipatheni ezinzima ngokusebenzisa imilo kunye nezinto ezilula. Yonke ishintshile iinyanga ezimbalwa ezedlule xa ndihleli kwi-Inthanethi ye-Illustrator intshumayelo ebonisa indlela yokwenza iipatheni ze-Illustrator eziyinkqubo usebenzisa i-Illustrator plugin egama linguMirrorMe ukusuka kwi-Astute Graphics e-UK

Nangona ndifumana iplagi-ingxube kunokuba ndiyichukumise, andizange ndibaqwalasele njengendawo yokubuyiselwa kunye nokusebenza kwezixhobo. Ngakolunye uhlangothi, ndingumakholwa oqinileyo wokudlala " Okokuba ... " imidlalo ingakhokelela kwiingozi ezonwabileyo. Kwimeko ye-MirrorMe, i-Astute Graphics ifumene indawo yam enomdla ngokunika ithuluzi lokudala endivumele ukuba ndidlale le midlalo ethi "Kutheni ..." kunye nezinye izingozi "ezonwabileyo".

Iindleko zangoku zale iplagi ziyi-$ 61 ze-US kwaye unokuzikhetha apha.

Kule "Nokuba njani" ndiza kuqala ngombono olula oya kuthi ndiyibuke. Oku kuya kukunceda ukuba uzive nge sixhobo. Emva koko ndiqala ukudlala umdlalo othi " Kutheni ... " kwaye siza kubona apho kukhokelela khona. Masiqalise.

02 we-06

Indlela yokusebenzisa i-MirrorMe Interface

I-MirrorMe isikhombisi kulula kakhulu ukuqonda.

Xa uvula i-Illustrator-ndiya kusebenzisa i-Illustrator CC 2014-i-MirrorMe ibonakala njenge sixhobo kwibha yesikhali kwaye, ukuba ukhetha iWindows> I-MirrorMe, i-panel ye-MirrorMe iya kuvula. Amaqhosha amabini aphezulu phezulu anokuvumela ukuba u- Mirror ukhetho okanye iLaye r. Inombolo ye-X ne-Y ibonisa indawo yendawo yokuqala yomphumo.

Umqolo olandelayo apho kwenzeka khona umlingo. Ungasetha i-angle kunye nenani lezinto ezifakiwe xa usebenzisa isixhobo. Ulawulo oluphantsi lubeka ukulungiswa kwezinto ezidibeneyo. Ndidla ngokushiya oku kungakhange kukhethwe.

03 we-06

Indlela yokudala i-MirrorMe Reflection

Ukudala umboniso ulula njengoko udonsa imouse.

Unokhetho oluninzi apha. Unokwenza ukhethe isixhobo uze ucofe uze udonse kuyo yonke into okanye ufake amanani kwipaneli. Ndiza kuqala ngesixhobo. Ukuwusebenzisa nje ukhethe kwaye uhudule kuyo into endiyibonayo. Njengoko usondela kwicala eliphambene nento, ikopi echazwe ibonakala. Ukuba ucofa kwimouse imenyu ikubuza ukuba ungathanda ukusebenzisa umphumo kwinqanaba okanye ukucima umphumo. Cofa kwiSicelo kuLuhlu kwaye ikopi yokukhethwa yongezwa kwi-artboard. Ukuba ucofa kwiCance l umgca uya kuhlala. Ukucima kwesi sixhobo nje cofa iqhosha le V.

04 we-06

Indlela yokusebenzisa i-Panror MirrorMe Panel

Iphaneli ye MirrorMe ikuvumela ukuba uvelise ubunzima.

Ngenkinobho yeCandelo elikhethiweyo ndatshintshe i-angle ukuya kuma-degree-145 kunye nenani leenqwelwana ukuya ku-10. Ndikhethile i-MirrorMe ithuluzi kwaye ndidibanisa indawo yomsuka kuwo wonke umfanekiso ukuya kwinqona lasezantsi lekhohlo. Njengoko ndadonsa ndaqaphela indlela iphethini yatshintsha ngayo. Emva kokuba ndiyanelisekile ndacinezela i- Return / Enter key kunye neprothem ebonakalayo kwi-Artboard.

Ukuba ufuna ukunyusa okanye ukunciphisa inani leenqwelwana zokucatshulwa ucindezela] -key (Ukwandisa) okanye [-ke y ( Nciphise ) kwaye unokwenza umzekelo obangela ukuba unzima okanye unzima.

I-MirrorMe ikuvumela ukuba utshintshe izikhetho zakho ngokuchofoza kwiqhosha lePhaneli leMenyu elivula imenyu ye Context . Xa ukhetha i- MirrorMe Preferences uhanjiswe ngokukhetha okungu- 4 ukusuka ekuboniseni apho uqale ukudonsa khona ukuze ususe amanqaku angagunyaziwe kwiimpawu ezihlukeneyo.

05 ka 06

Indlela yokudala i-Pattern Complex usebenzisa i-MirrorMe Selection

Unokwenza iipatheni ngokukhetha into okanye umendo.

Kuze kube ngoku siye sasebenzelana nayo kunye nento yonke kodwa ungenza kwakhona iipatheni ezithakazelisayo ngokusekelwe kwizinto ezikhethiweyo ngaphakathi kwento. Kulo mzekelo, ndinomfanekiso we-teardrop ogcwele ididient ngaphakathi kwenguqu enkulu enomxholo ogcweleyo. Kuthekani ukuba sisebenzisa i-MirorMe kwisimo esiqinileyo? Kwipaneli ye-MirrorMe ndikhethile i- Artwork ekhethiweyo , kungekhona i-Layer, inketho.

Emva koko ndikhethile i-MirrorMe ithuluzi kwaye ndidibaniswe. Ndabona inamba yeexes kunye nesimo. Ukuze ndibone oko ndadalile, ndacinezela i- Command (Mac) okanye iCtrl (PC) ukhiye. Emva kokuba ndiyanelisekile, ndacinezela i- Return / Enter key ukhetha ukhetho lokufaka isicelo sokukhetha . Ndandula ke ndazithengisa lo mdwebo, nditsalathisa isixhobo kulo mfanekiso kwaye xa ndanelisekile ngento endiyibonayo, ndasebenzisa utshintsho kwiCala.

06 we-06

Indlela Yokufunda Okuninzi Ukuba Unokwenza Ngesibuko.

Indawo ye-MirrorMe iqulethe uluhlu olupheleleyo lwee-tutorials zevidiyo.

Enye yeendlela zeprojekti eziphumayo ngabavelisi kuquka ukufikelela kwizifundo ezikunceda ukuqonda nokusebenzisa isofthiwe yazo. Iimpawu zoBuchule zinokubongwa ngokugcwele kwe-MirrorMe Tutorials ezifumaneka kwi-Illustrator. Ukufikelela kubo, khetha Uncediso> Iimpawu zeMpawu eziPhezulu> I-MirrorMe> Iimfundiso zeTutorial . Xa ukwenza oku kukhangeli lakho livula kwaye likuthatha endaweni yeTutorials kwikhasi lewebhu le-MirrorMe kwaye ukusuka apho ungakhetha ukufunda izinto ezisisiseko ze-MirrorMe kunye nezinye izinto ezipholileyo ozenzayo ezingakhange zifakwe kule " ".