UMiyamoto Ubiza i-Greater Developer Creativity

Uthi uNintendo Usenakho ukulawula iMidlalo yeMidlalo yeVidiyo

NjengoSatoru Iwata esaphila ekutyunjweni, i-Q & A yabanikazi bezabelo zakwaNintendo zifuna ezinye i-exects ukuze zithathe umsebenzi wokunika izimpendulo ezingacacileyo kunye nezithembiso ezingaqinisekanga. Imibuzo eyayisoloko iphikisana nayo yayinomdla ngakumbi kunezo mpendulo, nangona uShigeru Miyamoto wanikela ngeengcebiso ezimbalwa kwicala lomdlalo olandelayo we- Zelda kwaye wenza intetho enomdla malunga nesidingo sokwenza ubuchule obukhulu kwishishini.

Imibuzo yabanini-mali: AbaNtu abaNqabile

Emva kwesicelo se-softball sesinye i-E3 footage kunye nesibheno seminikelo yegama le-videogame esabelwe ngokukhawuleza, iimbuzo zibonisa ukwandisa ukwaneliseka nokungathembeki. Kwakukho isikhalazo malunga nokungabikho kwemidlalo yomdlali ongeyena mnye owayekwa kuthiwa kwi-HD curve curve. Kwakukho umnini-nxaxheba owavalelwa ukuba intlanganiso yaxhaswa kwiingxoxo zemidlalo yevidiyo (ukhetho olungalindelekanga lwentlalo-mali) kwaye ngubani ongonwabanga ukuba u-Iwata akazange akhiphe isithuba emva kokubonisa imali ebonakalayo ye-Nintendo. I-gamer yabonisa ukwesaba ukuba uNintendo "unokuba ngumenzi wezixhobo zezempilo kwixesha elizayo" (ngokubhekiselele ku-Nintendo ephakanyisiweyo "umgangatho wobomi benkqubo") eyafumana impendulo engcono yokuqinisekisa ukuphuculwa kwempilo kuya kuba mnandi, kwaye omnye umnini-nxaxheba osolisayo inkxalabo yokuba ngaphandle kwe-Iwata, ininzi yabalawuli be-Nintendo banesitokisi esincinci kwinkampani.

Zelda: Ukuziphendukela kwemvelo kuzayo

UMiyamoto wayengathandi ukunikela ngolwazi olutsha kwiLigi yeZelda Wii U umdlalo, kodwa wathi "balungiselela ukutshintsha i-Wii U," ngokubonisa umzekelo indlela abadlali abangabhenela ngayo izinto ukususela ekuqaleni " Igosa likaZelda: Ikhonkco phakathi kweeNhlaba "kwi-3DS.

Isisitshixo seMiyamoto sokuphumelela: Ubunjineli kwiShishini elinoPhuhliso

Amazwi amnandi kakhulu kuMiyamoto afika ekupheleni kombuzo emva kokuba umbuzo uqhathanise ubunzima kubavakalisi bemidlalo yevidiyo kwii-studios zefilimu kuma-50s kunye nama-60s. Ukuthetha ukungabikho kweefayili ze-software kwi-E3 "kwakuyityhilelo lokungakhangeli kokubambisana njengabalimi kwimboniso yemidlalo yevidiyo," uMiyamoto ubhekisele kwinkolelo engumongameli we-Nintendo uHroshi Yamauchi inkolelo "yokuba kwizorhwebo lokuzonwabisa, enye kuphela inokuqina kwaye yonke zabanye baya kuba buthathaka, "kuba" ukuba udala into engakaze yenzeke ... abathengi abakucingi ukuba kuyimfuneko ukuthenga iimveliso kwabanye. "

Waqhubeka wathi: "Ingxelo yam ingasengozini yokuchazwa ngokucacileyo," kodwa kwimihlaba yokudibanisa yedijithali, ndicinga ukuba ubuchule bethu bubuncinane. Kwilizwe leencwadi ze-comic kunye nama-movie, kukho abantu abanomngeni wokuba baqulunqa ngakumbi kunokuba ngaphambili kokudala umxholo wabo. Ndiyakholwa ukuba thina ... sisesexesha lesigxina kwaye ekugqibeleni siya kunyuka kwiinqanaba apho sikwandisa kwaye sicebisa inkunkuma yendalo yethu. Ukuba sinokukwazi ukulawula iNintendo ngaphandle kokulahlekelwa yimiba mngeni, ndiyakholelwa ukuba sinakho ukudala ukuzizonwabisa olutsha olulawula imboni. "

U-Nintendo uye watshutshiswa ngokungabikho kobugcisa ekuphindaphindiweyo kwezinto kunye nezihlobo, akucaci ukuba uMiyamoto wenza ntoni kwiingcamango ezintsha okanye ngokukhawuleza.