Iifayile ezimfutshane zekhibhodi kwi-Autodesk Maya
Ngeprogram enzima njengeMaya, kukho umsebenzi omkhulu kangangokuba ngaphandle kokuba ungumculi ochanekileyo onokuzithengisa, kuya kuba neengxenye zepakethi ongeke uyithinte.
Isihluthulelo sokufunda isicatshulwa esiyinkimbinkimbi kukuba siphule kwaye sifike ngokubhekiselele kwimimiselo oya kuba yidinga imihla ngemihla. Emva kokuba ufunde izinto ezisisiseko kufuneka uqale ukuhlasela ezinye zezinto ezikhethekileyo zesofthiwe.
Ngoxa unokuba uvula nje amaxwebhu akho ancedo amaMaya kwaye uvelise uludwe oluthile lwezikhetho zebhobhobhodi, sicinga ukuba kuya kuba luncedo ukubonelela uluhlu olucacisiweyo olubonisa nje izinto ezibalulekileyo-izinto oza ku zifuna iiveki zokuqala okanye iinyanga kunye nesofthiwe.
Olu luhlu lubhekiselele ekuncediseni ukuqeqeshwa kwethu kweMaya. Siya kwiinkcukacha ezibalulekileyo kwimisebenzi nganye ebalwe kwizifundo zokuqala zechungechunge lwethu loqeqesho , ngoko ukuba kukho into engacacanga, qiniseka ukuba ubuyele kwimpahla yangaphambili.
Iifutshane zokuhamba
Imiyalelo yokuhambisa iindawo eziphambili kuzo zonke izinto ozenzayo eMaya. Ungazivumeli uwele emgibeni wokucinga ukuba nje ngokuba into ibonakala ilungile ukusuka phambili okanye kwicala eliya kuba likhangele kakuhle kwiindawo zonke. Kufuneka uhlale ujikeleza malunga nomzekelo wakho kwaye uyibheke kuyo yonke into enokwenzeka.
- I-Alt + RMB + Hudula - Jikela ikhamera (ithambile).
- Alt + LMB + Drag (okanye Scroll Wheel) - Jonga / phandle. Oku akwenzeki "ukusondeza" i-lens yekhamera, kodwa kunoko uhambisa ikhamera phambili okanye ngasemva kwisithuba (njenge-dolly).
- Alt + MMB + Drag - Track (Hambisa ikhamera phezulu, phantsi, ngakwesobunxele, okanye ekunene).
- Ibha yendawo - Ibha yendawo yokucoca ukutshintshana phakathi kwepaneli ezine kunye neendlela ezilodwa zepaneli.
Funda enye inkcazo ecacileyo yokuhamba kweMaya apha .
Baxhasi
Emva kokulawulwa kweendlela zokuhamba, iifutshane zamatyala zifana "nomgca wendlu" ngomzekelo. Q, W, E, kunye no-R vumela ukuba utshintshe phakathi kokukhethwa, ukuguqulela, ukulinganisa, nokujikelezisa izixhobo ngokukhawuleza nangokufanelekileyo.
- Isixhobo Sokukhetha
- W - Translate (Hambisa)
- E- Rotate
- R - Scale
Amanqamlezo omyalelo we-Viewport
Uninzi lwamaMaya umbono-izikhetho zefowuni zinokufikelela kwiifaki zenombolo. Iimbali 1 1-3 ukulawula into ephosa, ngelixa u-4-7 alawula iindlela zokubonisa iMaya:
- I-Sub-D Ukubonwa / Ukumangalisa:
- 1 - I-polygon cage (iphosa)
- 2 - I-polygon cage + Ukwahlula iziqendu
- Ukubonwa kweSahlulo sokuHlulwa koLwahlulo (ukucwilisa)
- Iimodeli zokubonisa:
- 4 - iFowframe
- 5 - I-Shaded
- 6 - Ukubonwa kwembhalo
- 6 - Umboniso wokukhanyisa
Iinkqubo ezifutshane zokuMaya
Kwaye ekugqibeleni, kukho ukukhethwa kwezixhobo ezahlukeneyo ofuna ukuba wazi ngokukhawuleza.
- I-F - Intloko yesakhelo. I-Zooms kuyo into ukuze izalise iphaneli yokujonga.
- G - Phinda umyalelo. Kunzima ukuchaza indlela oku kulungele ngayo lo mntu ongazange enze yonke imodeli, kodwa oku kuya kuba luncedo ixesha kunye nexesha le-agan.
- X - Ukuhlahlela. Ukugcina iX xa usebenzisa i-move, ukulinganisa, okanye ukujikelezisa izixhobo kuya kwenza ukuba igridi idibanise.
- Ctrl + Z - Hlehlisa. Kucacile ukuba oku kuncedo kakhulu. Ukwabiwa kwememori okungapheliyo kweMaya ukulungiswa komsebenzi kunqunywe kwi-50. Oku kunokuzwakala ngathi kuninzi ukulungiswa, kodwa ndincoma ngokunyanisekileyo ukuya kwiiSettings / Izintando kunye nokubeka amanyathelo kwinto enkulu (njengama-100, 200, okanye angapheliyo.)
- Izinto zeCtrl + G - Iqela. Funda kabanzi malunga neqela apha .
- Ctrl + D - Phinda kwakhona
- Shift + Ctrl + D - Ekhethekileyo. Funda kabanzi malunga nale nto apha .
- Ctrl + A - Vula umhleli womxholo.
- (+ okanye-) - Isixhobo se-manipulator isixhobo okanye siphantsi. Ukwenza i-manipulator yakho inkulu kakhulu kunika inqanaba elide lokulawula ukuhamba kweMaya, ukulinganisa, nokujikeleza izixhobo. Ukuba unenkathazo ngokunyakaza kwenjongo ethile, zama ukulinganisa i-manipulator yakho.