I-Maya Isifundo 2.1: Ukuzisa i-Maya's Modeling Tools

01 ngo 05

Isifundo 2: Izixhobo zoModare kwiMaya

Wamkelekile kwisifundo 2!

Ngoku ufanele ukwazi indlela yokwakha i-polygon yokuqala kwaye uqale ukuguqula umumo wayo ngokususa nokudonsa imiphetho, ubuso kunye neentsundu.

Leyathelo elifanelekileyo kwicala elifanelekileyo, kodwa ngokwenene liyingxenye yemfazwe-akunakwenzeka ukudala imodeli enzima kakhulu ukusuka kwisiseko esisemgangathweni ngaphandle kokwenza ukuguqulwa kwezinto ezininzi kwiimitha.

Ukuqala ngokwenene ukwenza iziqwenga ze-3D ezigqityiweyo, kufuneka sifunde indlela yokuguqula i-topology yomzekelo wethu ngokungongeza ubuso kunye nemiphetho apho sifuna khona iinkcukacha okanye ukulawula.

Kukho izixhobo ezininzi ezahlukileyo kwi-shelf ye-Maya, kodwa ezininzi zazo zincedo kuphela kwiimeko ezithile. Ngokwenza oko, mhlawumbi uchitha i-90% yexesha lakho usebenzisa imiyalelo emihlanu okanye emithandathu.

Esikhundleni sokusungula ngasinye sixhobo esisodwa uMaya kufuneka asinikeze kwaye ubalekele indlela yokusebenzisa isiqingatha sazo, kwizifundo ezimbalwa ezilandelayo siza kujonga ezinye zeendlela eziqhelekileyo ezisetyenziselwa ukuhamba kwemisebenzi yePolyg.

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Faka i-Edge Loop Tool

Nge-Insert Edge Loop Tool esebenzayo, Cofa + Hudula kunoma yimuphi umda ukufaka isahlulo esitsha.

Isixhobo sokungena kwi-edge loop mhlawumbi sisona nto ebaluleke kakhulu kwi-setting tool setting. Ikuvumela ukuba ungeze isisombululo esongezelelweyo kwisikiti sakho ngokubeka ulwahlulo olungaphazamisekiyo (loop edge) kuyo nayiphi na indawo ochazayo.

Sula imeko yakho uze ulahle ikhampu entsha kwindawo yokusebenzela.

Ngeksiksi kwimo yezinto, yenyuka ukuya ku- Horsesh Mesh kwaye ukhethe i- Insert Edge Loop Tool .

Cofa nawuphi na umgca kwi-mesh yakho, kwaye ulwahlulo olutsha luya kufakwa kwi-perpendicular uze ucofe.

Unokongeza iziqwenga ezongezelelweyo nakweyiphi imodeli yakho ngokuchofoza kwaye uhudulele nayiphi na umgca-iMaya "ayiyi kuhlawula" i-loop entsha yeloop uze ukhulule iqhosha le mouse.

Umyalelo we-edge loop uhlala usebenza kuze kube yilapho umsebenzisi ecindezela q ukuphuma kwesi sixhobo.

03 we 05

Faka i-Edge Loop - Iinketho eziphambili

Kwibhokisi yezinketho ze-Insert Edge Loop ungasebenzisa i-loops emanqeni amaninzi kwi-slider ukufaka kwi-10 edgeshi ngexesha. Ukubeka umgca wecala ogqithiseleyo phakathi kobuso, setha "Inketho ye-loops" kwi-1.

Faka i-Edge Loop inekhetho elongeziweyo lezinto ezikhethiweyo ezitshintshela indlela ithuluzi elenza ngayo.

Njengamaxesha onke, ukufikelela kwibhokisi yenketho, iya ku- Hlela i-Mesh → Faka i-Edge Loop Tool kwaye ukhethe ibhokisi lokukhetha ngakwesokudla kwimenyu.

Ngokungagqibekanga, umda ohambelana nomda ukusuka kwi-Edge ukhethiwe, ovumela umsebenzisi ukuba Unqakraze + Dragla umgca wecala kwindawo ethile kwindawo.

Ungangenisa kwiindawo ezilishumi ezikhethiweyo ngokukhawuleza ngexesha ngokukhetha ukhetho olukhethiweyo lwe- loops , kwaye usethe inani le-edge loops iparameter kwixabiso elifunwayo.

Ubungacinga ukuba umgama olinganayo ukusuka kwi-Edge setting ubeka umda phakathi kobuso ozama ukulwahlula, kodwa akunjalo. Esi simiso sinezinto ezininzi zokwenza kunye nomfanekiso wefayile yeloop edge xa ​​usebenzisa isicatshulwa kwiiyunithi ze-geometry ezingaphezulu. I-Autodesk inomfanekiso omhle weengcamango apha.

Ukuba ungathanda ukwahlula ubuso, khetha kuphela i- Loop Multiple loops setting, kwaye usethe inani le-edge loops ipharamitha ukuya ku- 1 .

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Iingqungquthela ezisezantsi

Isixhobo se-bevel sikwenza ukuba uhlukanise umda kwiinqununu ezininzi ngokuwahlula kwisinye okanye ubuso obuninzi.

Isixhobo seMaya se-Bevel siyakuvumela ukuba unciphise ubukhali bomgca ngokuhlula kunye nokwandisa kwi-face entsha ye-polygonal.

Ukuze umzekeliso olungcono kule ngqiqo, jonga umfanekiso ongentla.

Ukufezekisa le miphumo, qalisa ngokudala i-1 x 1 x 1 cube yokuqala.

Yiya kwimodi enqamlekileyo kunye neShift + khetha iikhebhu ezine eziphezulu. Shayela umyalelo we-bevel ngokuya ku- Hors Mesh → Bevel , kwaye umphumo ufanele ufanane nekrabhu efanekiselwe ngakwesokudla.

Imijikelo kwizinto ezinokuqala ezingagqibekanga zibukhali obukhulu , nto leyo engenakwenzeka kwimvelo. Ukongeza umgca omncinci kumabhodlela anzima yindlela enye yokongezelela umzekelo .

Kwinqanaba elilandelayo, siza kuxubusha ezinye zeetayitile ezongezelelweyo zezixhobo.

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Isixhobo seBevel (eqhubekayo)

Ungakwazi ukuguqula i-bevel ngaphantsi kwethebhu yefayile ngokufaka utshintsho kwe-offset kunye nenani lamacandelo.

Nangemva kokuba umgca wenziwe umda, iMaya ikuvumela ukuba utshintshe umlo, usebenzisa iTebhu yokufakwayo kwiBhokisi leSiteshi.

Yakha into kunye ne-bevel emigqeni embalwa-iMaya izakuvula ngokuzenzekelayo iiparitha ze-bevel njengoko kuboniswe kumfanekiso ongentla. Ukuba into iyachithwa kwaye kufuneka uhlaziye izicwangciso ze-bevel, khetha kuphela into uze uklikhele i- node ye- polyBevel1 kwi-Inputs tab.

Njalo xa udala i-bevel entsha, uMaya udala ngokuzenzekelayo i-polyBevel (#) node. Uluhlu oluqhubekayo lwezixhobo ezinxulumene nezixhobo kuthiwa yimbali yokwakha . Amathuluzi amaninzi amanqaku aseMaya akha amanqaku afanayo embali kwiTebhu yokufakwayo, evumela ukuba nayiphi na inyathelo ishintshwe okanye ifakwe.

Ngoku lixesha elaneleyo lokukhankanya umsebenzi wokuguqula, ophela nje nguCtrl + z (njengokuba kunjalo kwiinkalo ezininzi zesofthiwe).

Izicwangciso ezifanelekileyo kakhulu kwi-node ye- polyBevel are Offset kunye neCandelo :