Ukuzisa i-Computer Graphics Pipeline

Izigaba ezi-6 ze-3D Production

Kukho ingqungquthela ebomini bemifilimu xa ebona into ebonakalayo kwi-movie kunye nezimangalisa, "ngoku bazenza njani emhlabeni?"

Ezinye zeemifanekiso eziye zadalwa isicatshulwa sesilivere ziyamangalisa ngokwenene, ukusuka kwimfazwe ephazamisa umhlaba kwiNkosi yeeRings trilogy kwiindawo ezizenzekelayo zedijithali ezenzelwe i- Avatar , iTron: Ifa , kunye ne-2010 yeqhawe elibonakalayo, Ukuqala .

Xa ukhangeleka ngaphantsi kwe-hood, kukho ubuninzi obukhulu bematriki kunye nesayensi eya kwiimifanekiso zekhompyutheni zanamhlanje. Kodwa kuyo yonke inzululwazi yenzululwazi esebenza emva kweembononongo, kukho abaculi abathathu bezedijithali abasebenzela nzima ukuzisa izidalwa, abalinganiswa, kunye nemihlaba yeengcamango zabo ebomini.

Ikhompyutheni yeComputer Graphics

Inkqubo ehamba kwimveliso yemifanekiso ye-movie ye-3D okanye indawo eyaziwayo yimizi iyaziwa ngabaqeqeshi bezentengiselwano njenge "icomputer" yekhompyutheni. Nangona le nkqubo inzima kakhulu kumbono wobugcisa, ngokwenene kulula ukuyiqonda xa iboniswe ngokulandelana .

Cinga ngomfanekiso wakho we-movie oyi-3D oyintandokazi. Ingaba yi-Wall-E okanye i-Buzz Lightyear, okanye mhlawumbi ungumtshatsheli wePo e- Kung Fu Panda . Nangona abo babantu abathathu bebukeka behluke kakhulu, ukulandelelana kwabo ngokusisiseko okufanayo.

Ukuze uthabathe umdlalo we-movie ogqithisayo ukusuka kwingcamango okanye ibhodi yebaliweyo ekunikezeni ngokugqithiseleyo kwe- 3D , umlingiswa udlulela kwiinqanaba ezinkulu ezintandathu:

  1. Imveliso yangaphambili
  2. 3D Modeling
  3. Shading & Texting
  4. Ukukhanyisa
  5. Imifanekiso
  6. Ukunikezela kunye nePost-production

01 ngo 07

Ukuveliswa kwangaphambili

Ngaphambi kokuveliswa, ukubheka ngokubanzi komgca okanye imeko yenziwe. Ekupheleni kokuqala kokuveliswa, iifayile zokuqulunqwa ziya kugqitywa kwiqela lokumisela ukuba liphuhliswe.

02 we-07

3D Modeling

Ngokubonakala komgca kugqityiwe, le projekthi ngoku idluliselwe ezandleni ze-3D modelers. Umsebenzi we-modeler ukuthabatha udidi lwesibini lwezinto zobugcisa kwaye uguqulele kwiModeli ye - 3D enokunikezelwa kwii-animators emva kwehla endleleni.

Kwimipayipi yemveliso yanamhlanje, kukho ezimbini iindlela eziphambili kwi-toolset ye-toolset: i- polygonal modeling & digital sculpting.

Umxholo we-3D modeling ukhulu kakhulu ukufihla kwiindawo ezintathu okanye ezine, kodwa into esiya kuqhubeka siyihlanganisa ngokubanzi kwiinkalo zoqeqesho lweMaya .

03 we-07

Shading & Texting

Isinyathelo esilandelayo kwimibonakalo yembonakalo ibonwa ngokuba yi-shading kunye nokubhala imiyalezo. Kule nqanaba, izinto, iimpawu kunye nemibala zongezwa kwi-3D model.

04 we-07

Ukukhanyisa

Ukuze izidalwa ze-3D zifike ebomini, izibane zedijithali kufuneka zifakwe kwindawo ukuze zikhanyise imodeli, ngokufanayo njengoko izixhobo zokukhanyisa kwi-movie ebekwe ziza kukhanyisa abadlali kunye nezenzo zokudlala. Oku mhlawumbi isigaba sesibini sezobuchwepheshe bemipayipi yokuvelisa (emva kokunikezela), kodwa kusekho into ebalulekileyo yobugcisa obandakanyekayo.

05 we-07

Imifanekiso

Imifanekiso, njengokuba uninzi owaziyo, isigaba sokuvelisa apho abaculi baphefumlela ubomi kunye nokunyuka kubalinganiswa babo. Inkqubo yeentlobo zefilimu ze-3D zihluke kakhulu kunezandla zendalo ezithatyathwayo, ukwabelana ngeendawo eziqhelekileyo kunye nezindlela zokuhamba ngokuhamba:

Yehla phezu kweso siqhagamshelana sethu sekhompyutheni somxholo wesondlo esiphezulu sesihloko.

06 we-07

Ukunikezela & Ukuthumela Iposi

Isigaba sokugqibela sokuvelisa indawo yesimo se-3D siyaziwa ngokuthi ukunikezela, okubhekiselele ekuguquleleni kwimoya ye-3D ekugqibeleni umfanekiso wesibini. Ukunikezelwa kungumsebenzi wobugcisa, ngoko andiyi kuchitha ixesha elininzi apha apha. Kwinqanaba lokunikezela, zonke iingcamango ezingenakwenziwa ngekhompyutha yakho ngexesha langempela kufuneka zenziwe.

Oku kubandakanya, kodwa akunakulinganiselwa kwezi zinto zilandelayo:

Sineenkcazo ezicacileyo zokunikezela apha: Ukunikezelwa: Ukugqiba isiKhokelo

07 we-07

Ufuna ukufunda ngaphezulu?

Nangona imipuphu yekhompyutheni yekhompyutheni yinkimbinkimbi ngokwezixhobo, amanyathelo ayisiseko alula ngokwaneleyo ukuba ubani aqonde. Eli nqaku alithethi ukuba libe yimithombo epheleleyo, kodwa nje isingeniso kwizixhobo kunye nezakhono ezenza imifanekiso yekhompyutheni ye-3D inokwenzeka.

Ngethemba ukuba ngokwaneleyo kunikezelwe apha ukukhuthaza ukuqonda okungcono umsebenzi kunye nezixhobo eziza kuvelisa ezinye zezinto ezibonakalayo ezibonakalayo sonke sithandana kunye neminyaka.

Gcinani engqondweni, eli nqaku liphela nje-sixoxisana nazo zonke izihloko eziphakanyiswe apha ngeenkcukacha ezongezelelweyo kwamanye amanqaku. Ukongeza kwi-About.com, iincwadi zobugcisa kwiifilimi ezithile zingabonwa ngamehlo, kwaye kukho uluntu olunzulu olunzulu kwiindawo ezinjenge-3D Total kunye neCG Society. Ndiyanxusa nabani na nomdla omnye ukuba bahlole, okanye ukuba unomdla ekwenzeni ubugcisa bakho, jonga iincwadana zethu zokufundisa: