Iimpawu zeMgangathiso ePhakamileyo, I-Content Contest and More
Emva kokuzalwa kwakhona kwe-console yokudlala, i-shishini landa ngakumbi kunanini ngaphambili, kodwa liqalise umqhudelwano lwezinto ezintsha ezintsha kunye nobuchwepheshe obuphambili bokubetha ukhuphiswano. Kungekudala abenzi begeyimu yevidiyo bathathe i-computer ephezulu kunakho konke ukugcina ifowuni, i-CD-ROM. Akukhona nje kuphela kubiza umenzi wexabiso ngaphezu kwee-cartridges, ii-CD-ROM zineenkcukacha ezingaphezulu kwaye zathatha inkqubo kwi diski njengoko kuyimfuneko. Oku kuvunyelwe imifanekiso ephezulu yekhwalithi, umdlalo ogqithisileyo wokudlala kunye nomxholo ocebileyo.
1992 - Ukuqala kwi-CD-ROM yobudala
- Umdlalo we-Arcade Game Arcade
- Mortal Kombat
- I-SEGA ikhupha i-console yasekhaya yokuqala yeCD-ROM kunye ne-CD ye-Sega, isongezelelo kwiGenesis. Ngelishwa itekiti ephezulu ephezulu ekufuneka ibenayo okanye ithenge iGenesis inqanda inkqubo ukuba ibambe ekuthandweni. Ilayisenisi ye-SEGA ngokwahlukileyo kunye neCD kunye neSega CD ukuya kwi-JVC othengisa njengexabiso eliphezulu, eliphezulu, inye yunithi ebizwa ngokuthi iWondermega.
- Id Software ikhupha iWolfenstein 3D, umdlalo onoxanduva lokuzisa ukuthandwa koMntu wokuqala wokuThuthuka kwiimarike ezithengisa.
Ngo-1993 - Isizukulwana sesihlanu
- I-Panasonic ithupha ikhonsoli yokuqala ye-CD-ROM, i-3DO. Umkhiqizo obizwa ngokuba ngumnyaka nge- Time Magazine , inkqubo leyo iphezulu yekhonsoli yekhontrakthi, ukuzala amaninzi amaninzi athengwayo afana noMntu oMnyama kunye noDinga ukukhawuleza. Nangona konke oku, itekiti yexabiso eligqithisileyo kunye nokugqithiswa kwe-market kwenza ukuba inkqubo ingaphumeleli.
- I-Atari yenza umzamo wokugqibela wokubuyisela imarike kunye neJaguar. Nangona i-CD-ROM inkqubo, iJaguar inendawo yokudlala imidlalo ye-cartridge. Ngenxa yeprogram ye-bug, i-memory failures kunye ne-controller eyinkimbinkimbi yee-bomb, kwaye i-Atari iphuma kwikharityhulam ye-console kwaye ibambelela kwimidlalo yokupapasha.
- Iintetho zikhupha kwaye zikhawuleza zithatha iWolfenstein 3D njengemidlalo ethandwa kakhulu kwi-FPS.
1994 - Sony Inters Game
- Umdlalo we-Arcade Game Ukhupha:
- Tekken
- I-SEGA Saturn kunye nokukhutshwa kwe- Sony PlayStation eJapan nje ngeenyanga nje. Zombini iinkqubo ze-CD-based, ukuhambisa imifanekiso engama-32-bit, kodwa iSaturn ijolise abadlali be-hardcore, ngelixa i-PlayStation ijolise kubadlali bebhola.
- I-Sega ne-Time Warner Ukuqaliswa kwekhredithi Isiteshi seSega, inkonzo yokuqala yokuzonwabisa yevidiyo yemidlalo esebenza kunye ne-adapter edibanisa kwiSega Genesis. AmaGamers angangena kwiiteshini aze adlale imidlalo emininzi, eneentlawulo ezininzi kwinyanga. Ngelishwa, iipolitiki ezijikeleza iinkampani zekhampani kunye nokuphela kwexesha lokuphila likaGenesis libulala ngokukhawuleza iseshini.
- Ukukhishwa kweMicrops Myst kwaye ngokukhawuleza iba yinto efanelekileyo kakhulu yokuthengisa umdlalo wekhomputha yexesha, ukuhlaziywa kwemarike.
Ngo-1994 - Ukulinganisa kweMidlalo yoLuntu kuzalwa
- Ekuphenduleni kwenkxalabo ekhulayo malunga nomdla wezobudlova kunye nezokwezesondo zeevidiyo, ibhodi yeBhodi yeZiko loKhuseleko (ESRB) yenziwe. Inkqubo yokulinganisela iminyaka yobudala kwimidlalo yevidiyo eya kuba yiminyaka eyi-10 kamva. Ngokungafani nebhodi lokulinganisela i-MPAA ye-movie, i-ESRB isekelwe ukulinganiswa kwayo kungekuphela kuphela kwimixholo kodwa ngamava anxibelelwano kunye.
1995 - Ikhonsoli kunye neKomitjhi yeMidlalo
- I-SEGA Saturn kunye nokukhutshwa kwe-Sony PlayStation e-United States eziliqela eziliqela ngaphandle. I-Saturn ibetha i-PlayStation kwiimarike, kodwa ukukhawuleza kwe-SEGA ukukhulula kunemiphumo emininzi kunye nezihloko ezimbalwa zokuvelisa kunye ne-hardware yexabiso. Oku kuvumela u-Sony ixesha ukuba alungise isityebi esincinci se midlalo yokukhutshwa kwe-PlayStation. Ukongezelela, u-Sony unciphisa intengo ye-PlayStation ibe yi-$ 299, ukuthengisa i-hardware kwilahleko kunye nokwenza iindleko kunye nokuthengisa kwemidlalo eminye.
- IMicrosoft ikhupha iFowow 95, i-hit yangokukhawuleza eyenza iWindows inkqubo yokuqala yokusebenza kwiikhompyutheni zePC.
Ngo-1995 - I-Virtual Boy
- Ukuzama nokuphakamisa i-Virtual Reality yenza ukuba iNintendo iqalise i-Virtual Boy. Ephuhliswe ngumdlali womdlalo we-Boy Gunpei Yokoi, i-Virtual Boy ihloselwe ukuba yinkqubo yokudlala yokuqala yokubonisa imifanekiso ye-3D yangempela. Ukususela ekuqalisweni kwayo, i-Virtual Boy ibhekene neengxaki. Ukuthengiswa njengamava okwenene ephathekayo, kude kunjalo kwaye kubangela ukuba abaninzi abadlali bafumane intloko. UGupepei Yokoi uvakalelwa kukuba i-Nintendo rush ikhuphe umkhiqizo ngaphambi kokuba ikulungele kwaye iphazamiseke. Ngokungaphumeleli kweNkcazo yeGrant Virtual, i-Gunpei neNintendo, ekupheliseni ubuhlobo beminyaka engama-30.
1996 - Ikhonsoli kunye neKomitjhi yeMidlalo
- I-Nintendo inamathele kwimidlalo esekelwe kwikarrikhi kunye ne-console engu-64-Bit, i-Nintendo 64 (i-N64). I-N64 idlulisela kabini ubuchule njengoko ezinye iingubo zingabikho ngexesha lokulayisha elifunekayo kwiimidlalo ezisekelwe kwi-CD-ROM. Impendulo yodwa kukuba iindleko zokuvelisa zigqithise kakhulu kunezinye iisistim. Kwiminyaka emininzi elandelayo i-N64 ne-PlayStation ibusa i-market.
- I-Tomb Raider isungulwe kwi-PlayStation, iSaturn kunye ne-PC, izala uLara Croft, isithandwa esithandwa kakhulu kwiintombikazi.
- I-Id Ikhutshulwa idilesi yokuqala kwikheyibhile yoluhlu lwabantu abadumileyo bokuqala, abatyebileyo, bephethe iifayile ze-3D eziphathekayo kunye nabaninzi abadlali be-intanethi.
- I-Meridian 59, ukukhululwa kokuqala kweMMOG kunye nemifanekiso eqingqiweyo ye-3D ihamba kwi-intanethi.
1996 - I-Handheld ne-Gaming Gaming
- I-Tiger Electronics izama ukunika uMdlalo u-Mncinci ukhuphiswano lokukhutshwa kweMidlalo.com, inkqubo yokudlala yemoto ekhutshwayo kunye nencwadi yedilesi, i-calculator kwaye ingaya kwi-intanethi ukufikelela kwi-imeyile. Ngazo zonke ezi zinto, i-Tiger ayijolisi ngokukodwa kwiimidlalo ezingenanto yokuphucula.
- Iimpawu ze-Rumble ziyaziswa kwizixhobo zokuzonwabisa kunye nabalawuli abavumela umdlali ukuba azive ukuphazamiseka kokuphazamiseka njengemiphumo eqondileyo yegeyimu.
- I-Tamagotchi, isilwanyana sokuqala esilungileyo, siba sisantya esheshayo eJapan nase-United States.
Ngo-1998 - Isizukulwana sesithandathu seMiboniso ekuHlanganiseni Amandla kwiikhomputha
- U-Sega uqalise i-Dreamcast eJapan, esacatshangelwa ukuba yinkqubo engcono kakhulu yexesha kunye ne-innovator ye-console ye-intanethi yokudlala. I-CD esebenzayo isebenzisa imifanekiso engama-128-bit, amandla okucoca afana kuphela neekhomputer zangaphambili zekhompyutha kunye nokwakhiwa kwendawo yokudlala kwi-intanethi.
Ngo-1998 - Isizukulwana sesiBini seMatriki
- I-Nintendo ivelisa umbala kwii-handheld zazo kunye ne- Game Boy Color (GBC) . Inkqubo yokukhangela i-groundbreaking, i-GBC entsha iqala imizila emininzi yokudlala, kuquka ukuxhumeka kwe-wireless, ukulandelelana okubuyiselwayo, kunye nemidlalo eneepakethe zokugquma kunye nezishukumisi zokuhamba ezinokubona indlela ohambisa ngayo inkqubo.
- Emva kokungaphumeleli kwekhonsoli yasekhaya, i-SNK ikhiphe inguqu ebizwa ngokuba yi-Neo-Geo Pocket. Nangona ifikeleleke ngaphezu kwekhonsoli, ekuqaleni ikhupha isikrini somnyama kunye nomhlophe kwaye ihlaselwa kanzima ngenxa yokungabi ncedi lwabaphuhlisi bezemidlalo. Nangona ngokukhawuleza banqanda ukungabikho kwesikrini sombala ngokukhutshwa kwe-Neo-Geo Pocket Color, inkqubo iyahla emva kweminyaka emibini nje.
Ngo-1999 - I-Dreamcast ihluleka kwaye i-EverQuest Launches iphela
- I-Sega ikhupha i-Dreamcast e-United States. Nangona isuka kwisiqalo esiqinileyo, ukuthengisa ngokukhawuleza kwehla xa i-Sony ikhupha i- PlayStation 2 ngo-2001. Oku kubangela ukuba iSega iphelise ukuveliswa kweDreams kwaye ikhuphe ngaphandle kwekhredithi ye-console ngokupheleleyo. NjengoAtari, banamathele ekushicileleni imidlalo yevidiyo kwezinye iistim.
- U-Sony uvula i-MMOG yexesha elihle kakhulu, i-EverQuest, ekugqibeleni unikezela ukuthembeka kwezinto kwindawo yokuthengisa.
2001 - IsiGaba sesiThathu seMatasa
- I-Nintendo ikhupha i- Game Boy Advance (GBA) , inkqubo yokudlala yokugqibela ukuvelisa yonke imidlalo ye-2D kwisitayela seklasi. I-GBA yinkqubo kunye neendawo ezininzi zokudlala imidlalo ye-classic equka iNintendo Game & Watch kunye neeNES ezidumile, i-SNES kunye ne -64.
2005 - I-Consumer-Gen Consoles iqala
- I-Xbox ivula i- Xbox Live Arcade , isevisi yokukhuphela i-Xbox kunye ne- Xbox 360 . Le ngcamango iphefumlela ubomi obutsha kwi-classic arcade kwaye idonsa imidlalo efana ne-Street Fighter II, iMortal Kombat, iNkosana yasePersia Classic kunye nezinye ezininzi.
2006 - I-Gen Consoles elandelayo iyaqhubeka
- I-Wii Shop yeTestamente ye-Wii Virtual ishicilela inkqubo yokukhuphela i-Wii-console kwi-console ye-Wii, izisa abaphulaphuli abatsha kwiimidlalo ezininzi ezilibalekileyo ezineziguqulelo ezipheleleyo ezivela kwi-NES, i-SNES, i-N64, i-Sega Genesis kunye ne-TurboGrafx-16. Ukudlala le midlalo kufuneka ube ne-GameCube Controller okanye i-Wii Classic Controller engenazixhobo.
- I-PlayStation Network iqalisa inkqubo yabo yokulandelwa kwemali elandelayo ye- PlayStation 3 , enganikeli nje kuphela ukukhishwa kwe-PlayStation 1 njenge-Crash Bandicoot kunye ne-Tekken 2 kodwa kunye ne-Arcade classic njengeJoust neGauntlet II.
- U-Ralph Bear unikezwa umvuzo weSizwe woMdaniso weThekhnoloji ekuqaliseni umdlalo wevidiyo ye-console yekhaya.