Iimodeli ze-3D ze-Paint usebenzisa iibrashi ezakhelwe ngaphakathi, umakishi, ipen, kunye nokunye
I-Paint 3D ichanekileyo xa ifika kwimifanekiso yokuvula, kwaye izixhobo zokudweba zifumaneka lula kwaye zilula ukwenza izinto ngaphambi kokusebenzisa.
Xa ufaka umfanekiso, ingaba ifoto ye-2D okanye imodeli ye-3D, unikezwa ukuguquguquka ukuba uyisebenzise ngokukhawuleza kunye nekhoyile yangoku evulekileyo. Oku kwahluke kunokuba uvula ifayile ngokuqhelekileyo, okuza kukuqala nge-new clock.
Emva kokuba unayo izinto ozifunayo kwinqanawa yakho, ungasebenzisa iibrashi ezakhiweyo kunye nezinye izinto zokudweba ukupenda ngqo kwiimodeli zakho.
Indlela yokufaka iiModeli kwi Paint 3D
Ungayifaka imifanekiso engama-2D ofuna ukuguqula kwi-3D (okanye uhlale kwi-2D), kunye nokufaka imizekelo ye-3D eyenziwe kakade kwiikhompyutheni yakho okanye kwi-Remix 3D:
Faka i-Local 2D okanye iMifanekiso ye-3D
- Finyelela iqhosha leMenyu ukusuka phezulu ngakwesobunxele sePaint 3D.
- Khetha Faka .
- Khetha ifayile ofuna ukuba ingeniswe kwinqanawa ovulekileyo ngoku.
- Cofa okanye uthephe iqhosha elivuliwe.
Ungangenisa ezininzi zeefayile zefayile ngale ndlela, zombini imifanekiso ye-2D kwi- PNG , JPG , JFIF, GIF , TIF / TIFF , kunye nefom ye-ICO; kunye nemifanekiso ye-3D kwi-3MF, FBX, STL, PLY, OBJ, kunye nefayile yefayile ye-GLB.
Faka iiModeli ze-3D ze-Intanethi
- Khetha iqhosha le- Remix 3D ukusuka kwimenyu ephezulu kwiPaint 3D.
- Khangela okanye upheqa into ye-3D ofuna ukuyisebenzisa.
- Thepha okanye nqakraza ukuba ungenise ngokukhawuleza kwinqanawa yakho.
Khangela Yintoni i-Remix 3D? ngolwazi oluninzi malunga noluntu, kunye nolwazi malunga nendlela yokulayisha iifayile zakho ze-3D apho, ongayilanda kwakhona kwakhona ngamanyathelo avela ngasentla.
Indlela yokudweba iimodeli ze-3D ngePaint 3D
Zonke iibrashi zePaint 3D kunye neenketho ezihambelanayo zifumaneka kwi-icon yamathuluzi e-Art kwimenyu ephezulu kwenkqubo. Yile ndlela udweba ngayo nantoni na kwi Paint 3D; nokuba uzalisa imigca yesithombe sakho se-2D okanye ukongeza ukutshatyalaliswa kombala kwizinto ze- 3D ozikhethile .
Njengoko usondeza ukuya kumfanekiso we-3D, kuyinto engokwemvelo ukuba iindawo zayo zifihliwe okanye azifumaneki kalula. Ungasebenzisa inkinobho yokujikeleza ye-3D engezantsi kwengubo yokupenda into kwindawo ye-3D.
Kufuneka ukhethe isixhobo esilungileyo esisebenzela injongo olandelayo. Nantsi inkcazo nganye enokukunceda ukhethe okulungileyo kwimeko yakho:
- Ummakishi: Umakishi unesifo esifanayo yonke indawo esetyenzisiweyo, kwaye ukhangelekile ngokugcweleyo. Kufana nekhowudi yepilisi ngaphandle kokuba iya kuhlamba iindidi zombala kwiipikseli ezikufutshane ngeendlela ezisezantsi. Iipekseli ezithandanayo ezikuphela kokufikelela zibalabala.
- Ikholi ye-calligraphy: Esi sixhobo sisebenza njengokuba ungalindela ipenethi ye-calligraphy ukusebenza. Isiphumo saso sifana nommakishi ngaphandle kokuba ubunzima beentsimbi ziguquka njengoko ukhawuleza kwaye unciphisa ukuhamba kweepeni.
- I-brush ye-oyile: I-oil brush ithuluzi inikeza ukubonakala kwebrashi yangempela. Unomthi "ogqithiseleyo" kunye nempembelelo engaphezulu yefixelated efihla imvelaphi engemvelaphi engaphezulu kommaki.
- I-Watercolor: Sebenzisa ibrashi ye-watercolor ukuba ufuna umphumo apho umbala ufanele uphelelwe ngamandla kwezinye iindawo kodwa umnyama ngaphezu kwabanye. Kulula kakhulu ukuba umnyama umbala webhayisiksi yamanzi ngokumququzela endaweni enye ngaphezu kweyodwa. Kufana nesixhobo sokufakela ngaphandle ngaphandle kokuba imida ayilula.
- Ipeni yePixel: Ipeniseli yepikseli ibonakala ifana ngokufanayo nomakishi ngaphandle kokuba ingafani nommakishi, ipeni yepikseli ibala imibala yonke i-pixel ifinyelela. Oku kudala ukujonga okungafaniyo okungazange kuphawulwe kancinane nakweyiphi enye i-pixel, eyona nto ibangele imiphetho eqinile kodwa yenza kube lula ukupenda ngokukhawuleza kumigca eqinile.
- Ipensela: Ipensisi ijongene nokubukeka ngokukhululeka kuba iphela kuphela phakathi kwe-5px ne-10px.
- I-eraser : I-eraser, nangona egama layo, aliyikucima oko sele sele uyityebile ukwenzela ukuba iindawo zeemodeli zibuyele kwilizwe langaphambili (sebenzisa i- History yaloo nto). Esikhundleni salokho, ithuluzi le-eraser lisusa zonke izinto ezenziwe ngokwezifiso kumzekelo ngelixa ugcina into ehambileyo, iluncedo ukuqala ukususela ngaphandle kweyakhe imifanekiso okanye imibala.
- Irayrayoni: Irayrayoni yenza i-chalky, ibonakale ibukeka. Iingqame zifana nommakishi kuloo ma pixel asondeleyo ayingxenye ye-opaque, kodwa ihluke kwimigca ngoba nangona i-center imivimbo ayinayo imibala epheleleyo (ngaphandle kokuba umbala phezu kwazo ngezihlandlo ezininzi).
- Ukufakela kungakwazi: Esi sixhobo sinjengebhayisiksi yamanzi ngaphandle kokuba ungabamba kwindawo enye ukugcwalisa isikhala ngombala ogqithiseleyo, kufana ne-spray yangempela. Imijikelo ithambile njengommakishi.
- Gcwalisa: Isixhobo sokuzalisa sisithuba esheshayo sokuzalisa indawo ngombala. Lungisa indlela yokunyamezela ukujonga ukuba ubuninzi bomfanekiso bunjani. Ixabiso elincinci njenge-0% liza kugcwalisa umbala nje ngeepekseli ezimbalwa malunga nendawo ozikhethayo, ngelixa into ephakamileyo njenge-5% inokuzalisa indawo encinci njengesangqa, kwaye i-100% iya kutshintsha umbala wento yonke.
Ukunyamezela kunye nokuPhepha
Zonke iipayipi zokupenda (ngaphandle kokuzalisa ) maye ulungelelanise ubukhulu bebrashi ukuze ukwazi ukulawula ukuba ziphi iipekseli ezifanele zibe zimibala kanye. Ezinye izixhobo zikuvumela ukuba ukhethe njengento encinci njengendawo ye-1px ukubala umtya ngamnye.
I-Opacity ichaza ubunqanaba be-transparency yesixhobo, apho i-0% ecacile ngokucacileyo . Umzekelo, ukuba i-opacity of marker isetyenziswe kwi-10%, kuya kuba lula, ngelixa i-100% iya kubonisa umbala wayo opheleleyo.
Matte, Gloss, kunye neMiphumo yeMetri
Zonke izixhobo zobugcisa kwiPaint 3D zinokuba ne-matte, icwecwe, isinyithi esicacileyo, okanye i-polished effect texture effect.
Izinketho zetsimbi zinokubaluleka kwizinto ezinjengobonakala obugqithisiweyo okanye obhedu. I-Matte inikezela ngempembelelo yombala xa i-gloss texture iyinto ebomvu kwaye idala ukukhanya okubonakalayo.
Ukukhetha Umbala
Kwimenyu yecala, ngaphantsi kweendlela zokubhala umbhalo, yilapho ukhetha umbala omele usebenzise iThuluzi lePaint 3D.
Ungakhetha nayiphi na imibala ekhethiweyo kwimenyu ye-18 okanye ukhethe umbala wexeshana wangoku ngokuchofoza okanye uthayiphe ibha yombala. Ukusuka apho, unokuchaza umbala nge-RGB okanye ixabiso le- hex .
Sebenzisa i- Eyedropper ithuluzi ukukhetha umbala ukusuka kwinqwelo. Le yindlela elula yokupenda umbala ofanayo njengoko sele sele ukhona kumzekelo xa ungaqinisekanga ukuba umbala usetyenziswe.
Ukwenza imibala yakho yangokwezifiso ukuyisebenzisa kamva, khetha Umbala Wongeza kunye nomqondiso ongaphantsi kwemibala. Unokudala ukufikelela ezintandathu.