Indlela yokuguqula i-2D Drawing kwi-3D Art kwiPaint 3D

Sebenzisa i-Paint 3D ukwenza imizekelo ye-3D kwimifanekiso engu-2D

Ithuluzi leMicrosoft ye- Paint 3D lisetyenziselwa ukusetyenziswa kunye nokudala imodeli ye-3D kodwa unokuqala kunye nomfanekiso we-2D uze wenze umlingo omncinane, njengoko uchazwe apha ngasentla, "ngokuguqula" umfanekiso we-2D kwizinto ze-3D.

Ngelishwa, inkqubo yokwenza oku kwiPaint 3D ayilula nje njengompompo kwiqhosha le-2D-to-3D (akuyi kuba kuhle!). Ukwenza imodeli ye-3D kumfanekiso wesi-2D kunokubandakanya ukukopisha iifoto zomfanekiso, usebenzisa i-brush ithuluzi lokupenda ngemibala kunye noyilo, ukujikeleza nokubeka izinto ze-3D kunye nokunye.

Nantsi indlela yokwenza ngayo:

01 ngo 05

Yenza i-Canvas ikhulu ngokwaneleyo kwimifanekiso emibili

Yiya kwicandelo le- Canvas ye-Paint 3D uze udibanise ibhokisi ejikeleze umgca, okanye uhlengahlengise ububanzi ubukhulu / ukuphakama kwexabiso, ukuqinisekisa ukuba i-canvas ayikwazi ukuxhasa kuphela umfanekiso we-2D kodwa kunye ne-3D model.

Ukwenza oku kwenza kube lula ukwenza isampula umfanekiso we-2D ukuze usebenzise imibala efanayo kunye nemilo kwi-3D model.

02 we 05

Sebenzisa ii-3D Doodle Tools ukukopa umfanekiso we-2D

Ekubeni senza imodeli ye-3D kumfanekiso we-2D, kufuneka siyikopishe imilo kunye nemibala emfanekisweni. Siza kwenza eli candelo elinye ngexesha.

Ngokomzekelo wethu kule ntyatyambo, unokubona ukuba saqala ukucacisa iipalali kunye ne-softwe ye-3D doodle tool, kwaye wenza okufanayo kunye nesitshi kunye namacembe.

Emva kokuba umfanekiso ulandelwe ngethuluzi le-3D, yikhuphe kwicala ukuze wakhe imodeli ye-3D. Unokwenza ulungelelaniso olulungileyo ukulungiswa kamva. Okwangoku, sifuna nje ukuba iindawo ezihlukeneyo zeModeli ye-3D zibe khona kude.

03 we 05

Faka umbala uze uhlele umzekelo ngokusekelwe kwi-2D Picture

Kulula ukuthelekisa imifanekiso ye-2D kunye ne-3D kuba siwabeke ngokufanelekileyo kumnye nomnye. Sebenzisa oko kukunceda ukuba uqaphele ngokukhawuleza imibala kunye neemeko ezithile ezifunekayo ukuphinda ufunde umfanekiso we-3D.

Kwimenyu yezixhobo zezobugcisa zixhobo ezininzi ezikuvumela ukuba upende uze udwebe ngqo kwi-3D model. Ekubeni sinomfanekiso olula kunye nemibala elula kunye nemigca, siza kusebenzisa itekethi yokugcwalisa ibhakethi ukupenda iindawo ezinkulu ngexesha elilodwa.

I- Eyedropper ithuluzi elingaphantsi kweempahla zokudweba ukukhetha umbala ukusuka kwinqwelo. Sinokusebenzisa oko, kunye neThuluzi lokuzalisa, ukukhawuleza ukupenda intyatyambo imibala efanayo ebonwe kumfanekiso we-2D.

Ungasebenzisa imenyu ye- Stickers ukukhetha izicwangciso zesithombe se-2D, uze wenze i-3D yokwenza ukuba igxume kwi-tovas. Nangona kunjalo, ukwenza njalo akuyi kuyenza imifanekiso ye-3D ngokwenene kodwa kunoko nje ukuyikhupha kwimvelaphi.

Icebo: Funda kabanzi malunga namacwecwe apha .

Kwakhona kubalulekile ukuqaphela iimpawu ze-3D zomfanekiso ezinjengeentlanzi, ukujikeleza kunye nezinye iimpawu ezingabonakali ukuba zikhangele kwi-2D inguqulo. Ekubeni sisazi ukuba iintyatyambo zibukeka njani ebomini bobomi, sinokukhetha enye yeengxenye zayo kwaye sizenze zijikeleze, zide, zikhuni, njl, ngokusekelwe kwindalo ebonakalayo.

Sebenzisa indlela efanayo ukulungelelanisa imodeli yakho ye-3D ukwenzela ukuba ibe yinto efana nobomi. Oku kuya kuba yinto ekhethekileyo kumzekelo ngamnye, kodwa ngomzekelo wethu, iipalals zeentyatyambo zifunwa zikhutshwe, yingakho sasebenzisa i-doodle engqamleyo ye-3D endaweni ye-edge edge, kodwa ke wasebenzisa umda oqaqambileyo kwicandelo leziko kuba akuyiyo into efanayo.

04 we 05

Ngokufanelekileyo Hlela i-3D Components

Eli nyathelo linokuba nzima ukuba awunakwazi ukuhambisa izinto ezijikelezayo kwi-3D space. Xa ukhetha nayiphi na indima yemodeli yakho, unikezwa amaqhosha amaninzi kunye nokulawula okukuvumela ukuba utshintshele, ujikeleze, kwaye ubenze ngaphakathi kwinqwelo.

Njengoko unokubona kumzekelo wethu ngasentla, isiqu singashukunyiswa ngokukhululekile kunoma yiphina indawo, kodwa ukwenza ukuba kubonakale njengentyatyambo yinyani, kufuneka ukuba ilandele iipalali kodwa kungekude emva kwayo okanye sibeka engozini kubini abaxhumi bonke.

Ungazifumana uguqula rhoqo phakathi kwe- Hlela neyokubukela kwimodi ye-3D ukusuka ngasezantsi kwinqwelo ukuze ubone ukuba zonke iindawo ezahlukileyo zibukeka njani xa zibonwa ngokupheleleyo.

05 we 05

Ngokukhetha ukwanda kwe-3D Model ukusuka kwi-Canvas

Ukuze ufumane imodeli ye-3D ekhunjini equle umfanekiso we-2D, vele ubuyele kwindawo ye- Canvas kwaye usebenzise isityalo sesityalo kwisigaba sokuthi ufuna ukugcina.

Ukwenza oku kukuvumela ukuba uthumele umzekelo kwifayile yefayile ye-3D ngaphandle kokuba umfanekiso wesantya unamathele kwimvelaphi yomgca.