Iyini Umthetho Wezithathu kwiModri ​​yeKhamera yeGridi?

Ukuba ubone ibhodi ye-tac-toe ibhodi, unombono oqhelekileyo ngegama elithi "I-Third Third". Abanye abantu baphinde babhekise ekusebenziseni uMthetho weZithathu njengoko usebenzisa imodri yekhamera yegridi, njengoko unako ukugqithisa imigca eyenza i-Rule yeThathu kwi-screen yekhamera yokubonisa isikrini kwisigridi.

Okubalulekileyo, uMthetho weZithathu uquka ukuphazamiseka kwengqondo phantsi kwendawo ibe yizingxenye ezilisithoba ezilinganayo, kunye nemigca ecinga kwimeko efana nebhodi ye-tac-toe board. Emva koko usebenzisa loo mizila yegridi eneenqamleko kunye nemigca ukuze usebenzise uMthetho weZithathu, owanceda abenzi beefoto banokulinganisela okungcono ekubunjisweni kwezithombe zabo, bavumela ukuba bahambisane nesihloko kwindlela ephakathi.

Ngokuxhomekeka kwindlela yokucwangciswa kwekhamera yakho yedijithali, unokuba neenketho ezimbalwa zokubeka imigca yegridi kwisikrini se-LCD , okwenza kube lula ukwenza uhlobo loqwalaselo olufunayo. Jonga kwimenyu yekhamera ukuze ubone ukuba unomyalelo wokubonisa , apho udla ngokukhethayo kwiinketho ezininzi zokubonisa , kubandakanya umboniso ngegridi ye-3x3 egqityiweyo kwisikrini-ngoko ke ukusetyenziswa kwegama elithi "imodeli yekhamera yegridi." Kananjalo unokwazi ukubeka igridi ye-4x4 kwisikrini, kodwa olu hlobo lwegridi alinakukunceda ulandele uMthetho weZithathu. Ezinye iikhamera nazo zikuvumela ukuba ubone igridi ye-3x3 kwisalathisi. (Akukho gridi iya kubonakala kwisithombe sakho sangempela.)

Ukutshintsha ulwazi oluboniswe kwiskrini kunye neekhamera ezininzi zedijithali, khangela inkinobho yeDisk okanye inkinobho yeNkcukacha ngemuva kwekhamera. Cinezela le nqakraza naphi na ephindwe kabini ukuya kwimizuzu emine ukufumana inketho yefriji ye-3x3. Ukuba awuboni igridi ye-3x3 njengendlela yokukhetha, jonga kwimenyu yekhamera (njengoko kuchaziwe ngasentla) ukuqinisekisa ukuba ikhamera yakho ingabonisa ukubonakaliswa kwegridi ye-3x3 kwisikrini.

Kungakhathaliseki ukuba ikhamera ikuvumela ukuba ubonise igridi ye-3x3 kwisikrini okanye cha, unako ukusebenzisa iMigaqo yeThathu ngokubhekiselele ngempumelelo ngala macebiso alandelayo!

Sebenzisa amacandelo okudibanisa

Ukuze unike isithombe sakho ukuba sibonakale sibukeka kancinci, zama ukubeka inqaku lesithakazelo kwisithombe kwenye yeendawo ezine apho imigca yegridi ye-3x3 idibanisa kwisikrini se-LCD . Uninzi lwabaqalayo beefoto bazama ukubeka isikhalazo ngasinye kwisifundo, kodwa umfanekiso wesitishi esincinci sinokubangela umdla. Cinga nje ngethuba elingaphambi kwexesha malunga nenqaku lomdla kwaye apho kufanele kufakwe khona kwiprintoni ukusebenzisa iMigaqo yeThathu kakuhle.

Ukulungiswa kwesiGaba ngokuPhezulu okanye ngokuPhezulu

Xa udubula isithombe kunye nomgca ocacileyo okanye othe tye, zama ukulungelelanisa kunye nomgca wegrid grid. Leli phuzu lisebenza kakuhle ngefowuni yesigxina kwisithombe sokushona kwelanga, umzekelo.

Ukugcina iSikolo sokuGxila

Izifundo zibonisa abantu abajonga iifoto bathambekele ekugxininiseni kuqala kwimimandla ejikeleze isikhungo somfanekiso, kodwa kungekho ngqo kwiziko. Unokusebenzisa ngokunjalo ukutyekela ngokugxininisa umxholo apho le Migaqo yokuLungisa iMigca yesithathu idibanisa, ephakathi nje.

Jonga ukuhamba kweNdalo

Ukuba unesihloko kwisimo apho ukugeleza kwemvelo kweso liza kuhamba kwinqanaba elithile, zama ukulungelelanisa umxholo kunye nenxalenye enye yokubambisana yamanqanaba emigca, kunye nokugeleza kwemvelo okuya kwinqanaba le-intersecting.

Ukusebenzisa Amaphuzu amaninzi okuBambisana

Zama ukusebenzisa i-intersecting point of the rule of Thirds. Ngokomzekelo, ngesithombe esisondeleyo somntu ogqoke umsila oqaqambileyo okanye umsila, zama ukubeka amehlo kweso sifundo kwinqanaba elingaphambili lokudibanisa kunye ne-necktie okanye umxokelelwane kwindawo ehambelanayo yokudibanisa.