Yintoni i-Wireframe?

Kukho izinto ezibalulekileyo ekuqondeni nayiphi na ingxoxo kwi- 3D animation : amathambo, amathambo, imephu, ukubeka imifanekiso, iifayile eziphambili, uludwe luqhubeka. Enye yalezo zinto i-wireframe - kodwa yintoni i-wireframe, kanye nantoni na isetyenziselwa?

I-Wireframe kwi-3D Modeling

Ifayile yefayile yintoni imodeli ye-3D ibonakala ngathi iimephu kunye nokuba ubuso bepolonix basuswe ukuba bahambe kuphela kwiinkcazo zalo zepoloni zecandelo, eziqulethwe ngamaphuzu eveki axhunyiwe ngemigca. I-wireframe ingabizwa ngokuba yintambo yocingo.

Ukuze uqonde ukuba i-wireframe ibonakala ngathi, yifaka inkukhu yenkukhu okanye i-fence-link fence. Iindonga ziqulethwe ngentambo ephothiweyo ibe yimilo ye-polygonal eneendawo ezingenanto phakathi. Khawucinge ukuthabatha intambo yocingo kwi-cookie yenkukhu kwaye uyifake ingqungquthela yentloko yomntu de uze ucingo lube lujonge ukujongwa. Oku kuya kufana nefayile yefayile, kuphela endaweni yecingo yangempela isebenzisa amaphuzu e-vector.

Yintoni eyenza iifayile ze-Wireless zisisebenzise?

Iifayile zefowuni zinokuba luncedo kwizizathu ezahlukeneyo. Ukuba uzama ukwenza i-polygon eneenkqubela okanye inkinga yokubamba ibangelwa ngongoma othile okanye umgca, ukutshintshela kwindlela yokujonga i-wireframe kunokukunceda uqonde imbangela. Amafayili amafayile enza kwakhona ngokukhawuleza, kwaye ukuba ufuna ukuvavanya ukujonga into engayifuni iipoloni phezulu okanye iimephu zamaphepha, unokunquma ixesha elininzi kwi-animation yakho kunye nenkqubo yokucoca ngokunikezela ngefayile siseko.

Amafayili e-Wireless ayasebenza xa uhambelana nomzekelo wakho we-3D kwireferensi kwaye akufuneki ukuhambisa kuphela amaphulo e-vertex ngokuhambelana nomfanekiso wesithenjwa okanye imodeli, kodwa kufuneka ukwazi ukubonwa ngolu hlobo osebenza ngalo ngoku. . Umzekelo, ukuba uyakha imodeli yohlobo lwe-Empire State Building esekelwe kwisithunzi oye wangenisa kwi-3D Studio Max, kulula ukuyilobela umzekelo wakho wesifanekiso kwisithombe ukuba unokubona ngokumzekelo njengokuba usebenza kunye iphepha lokulandelela.

Ukuba uzama ukunciphisa inani le-polygon ukukhawuleza ixesha kunye nokunciphisa ubunzima bomzekelo wakho, ukujonga indawo yakho ye-3D kwimodi ye-wireframe kunokukunceda ubone ukuba unaphi iipolgoni ezininzi kwaye unokuba lula ukwenza umzekelo. Ezinye iiprogram ze-3D zineenketho zokujonga kuphela imodeli ethile okanye imodeli kwimodi ye-wireframe ngelixa ishiya yonke indawo yendawo okanye imephu epheleleyo.

Olunye udidi olufanelekileyo lweemodeli ze-wireframe kukuqhuba ukubonakalisa ngokukhawuleza kwiingcamango. Awufuni ukuchitha iiyure, iintsuku, okanye iiveki esebenzayo ngokuchanekileyo ngokuchanekileyo, ukulungiswa kakuhle kwemaphu ephezulu emoyeni kwaye ingadutshulwa lula; Kunoko udala imodeli engundoqo kunye nemifanekiso yokubonisa ukuba iqela lakho, umthengi, okanye omnye umntu onokubandakanyeka. Unokwenza nokuba wenze i-mockups emininzi, kwaye ukhethe lowo owavunywa ukuba ahlaziye kwaye acacise imodeli.

Ekugqibeleni, ukusebenzisa amafowuni angenza i-animation kwi-computer ekhulileyo, ikhulile ngokukhawuleza kwaye kulula , kwaye inokunciphisa ubukhulu bovavanyo lwakho unike iifayile. Ukuba une CPU encinci kwaye uqhuba isofthiwe esiphezulu se-animation, ukujonga nje kwimeko esicacisayo okanye ukutshintsha ikhamera yakho ejikelezayo kwindawo yokusebenzela kunokukwenza ukuba inkqubo yakho okanye ikhompyutha yakho iqhwale okanye iphele. Ukusebenza kwimodi ye-wireframe kunciphisa umthwalo we-CPU kwaye kukunika inkululeko encinane yokusebenza ngokulula, nangona ekugqibeleni uza kufuneka utshintshele kwimodeli eneenkcukacha ngokupheleleyo kwaye uguqulele ukuba ufuna ngokwenene ukugqibezela iifoto zakho.