I-Maya Isifundo 2.3: Izinto ezidibeneyo kunye nokuzalisa iiHolo

01 ngo 05

Isixhobo seBridge

Sebenzisa iThuluzi leBridge ukuze uvale izikhala phakathi kwezinto.

Ibhuloho yindlela efanelekileyo yokujoyina iinqununu ezimbini zejometri kwaye isetyenziswe ngokuqhelekileyo kwimimiselo yokuqhafaza ukuzalisa izikhala phakathi kwamacangci omgca. Siza kuqala ngomzekelo olula.

Beka ezimbini iikhabhi ezintsha kwimeko yakho (cima zonke izinto ukulahla i-clutter, ukuba ungathanda) kwaye uguqulele enye yazo kunye ne-x okanye i- axis ukubeka isikhala phakathi kweekerubhi ezimbini.

Umsebenzi webhulogi awukwazi ukusetyenziswa kwizinto ezimbini ezihlukeneyo, ngoko ukuze sisebenzise isixhobo, kuya kufuneka sidibanise ii cubes ezimbini ukuze iMaya ibabone njengento enye.

Khetha iikhabhi ezimbini kwaye uye kwiNgxowaHlanganisa .

Ngoku xa ucofa enye ikrabhu, zombini iya kuqalwa njengento enye.

Umsebenzi webridge ungasetyenziswa ukudibanisa amabini okanye ngaphezulu. Kulo mzekelo olula, khetha iibhokhwe zangaphakathi (ii-face).

Yiya enkanteniIbhuloho .

Isiphumo sifanele sijonge ngakumbi ngaphantsi komfanekiso ongentla. I-bridge yam isetyenzisiweyo isetyenziswe ukuze isahlulo esisodwa sibekwe ngokuzenzekelayo kwi-gap, kodwa ndiyakholelwa ukuba ixabiso elingagqibekanga liyi-subdivisions e-5. Oku kungatshintshwa kwibhokisi yezinketho zezixhobo, okanye kwimbali yokwakha phantsi kweetayitile zokufaka.

02 we 05

Ikhonkco → Gcwalisa iHhole

Sebenzisa i-Mesh → Gcwalisa umsebenzi we-hole ukuvala izikhala kwi-mesh.

Ekuhambeni kwenkqubo yokwenza imodeli, kuya kwenzeka ukuba kukho iziganeko ezininzi apho uya kulufuna ukugcwalisa izimbobo eziye zaphuhliswa kwi- mesh yakho. Nangona kukho iindlela ezininzi zokuphumeza oku, umyalelo wokugcwalisa umgodi isisombululo esisodwa.

Khetha naluphi na ubuso kwijometri kwindawo yakho kwaye uyisuse.

Ukuze uzalise umgodi, uye kwimodi yokukhetha enqamle kwaye nqakraza kabini kwimiba emide ukuze ukhethe lonke umgca.

Ngeemida ezikhethiweyo, nyukela kwiTyronGcwalisa i-Hole kunye nobuso obutsha kufuneka buvele kwi-gap.

Elula njengoko.

03 we 05

Ukuzalisa iiHolo

I-Cylinder endcaps ngumzekelo apho kudla ngokufuneka ukuba utshintshe i-topology ukuze uhlahlulwe kakuhle.

Kuyinto engabonakali kakhulu ukuba imingxuma iya kuba yinto elula njengegaleko elisezantsi lesine. Kwiimeko ezininzi, imeko iya kubandakanya ubunzima obunzima.

Sula imeko yakho kwaye wenze i-cylinder entsha yangaphambili kunye nezicwangciso ezizenzekelayo. Khangela ubuso obuphezulu be-cylinder (okanye i- endcap ), kwaye uya kuqaphela ukuba bonke ubuso bubunxantathu kwi-vertex ephakathi.

Ubuso obunxantathu (ngokukodwa kwi-cylinder endcaps) banomdla wokubangela ukuba i-pinch ishicilelwe, ihlulwe, okanye ithathelwe kwisithathu kwisicelo sokuprinta i-Zbrush.

Ukulungiswa kwe-cylinder endcaps kudinga ukuba sibuyele kwakhona i-topology ukuze i-geometry ibone ngakumbi.

Yiya kwimo yebuso kwaye ususe onke ubuso obuphezulu kwi-cylinder yakho. Kufuneka ushiywe ngendawo engummango apho i-endcap isetyenziswe khona.

Ukuzalisa umgodi, nqakraza kabini ukukhetha zonke iiplanga zomda ezilishumi elinambini kwaye sebenzisa iMatsGcwalisa umyalelo weHhole njengathi esenza ngaphambili.

Ingxaki ixazululwe, kunjalo?

Akunjalo. Ubuso obunxantathu abufunanga-sizama ukuwaphepha njengoko kunokwenzeka, kodwa ekupheleni kosuku ukuba sishiywa esinye okanye ezimbini asiyikuphela kwehlabathi. Nangona kunjalo, ubhekene neendawo ezingaphezulu kwezine (i -gons ezibizwa ngokuba zibizwa ngokuqhelekileyo) kufuneka zigwenywe njengesibetho, kwaye ngelishwa i-cylinder yethu manje ine-n-gon engama-12.

Makhe sibone into esinokuyenza ukunyamekela.

04 we 05

Ukwahlula isixhobo sePolygon

Sebenzisa i-Split Polygon Tool ukuhlula "n-gon" kumancinci ubuso.

Ukuze silungise le meko, siza kusebenzisa i-polylitric tool to distribution our face-side face to nice quads.

Nge-cylinder kwimo yezinto, iya ku- Hlela i-MeshYenza i- Split Poly Tool .

Injongo yethu kukudiliza ubuso obunamabini angama-12 kwimigangatho emine yecala ngokudala imida emitsha phakathi kwee-vertices ezikhoyo. Ukwenza umda omtsha, nqakraza umda wangasemdeni kwaye (usalubambe phantsi inkinobho yesinxele se mouse) donga imouse kwi-vertex yokuqala. Isalathisi kufuneka sikhiye kwi-vert.

Yenza isenzo esifanayo kwi-vertex ngokuthe ngqo ukusuka kwinqanaba lokuqala kunye nomda omtsha uza kubonakala, ukwahlula ubuso kumacandelo amabini.

Ukugqiba umgca, faka Faka kwibhodibhodi. Isilinda sakho ngoku kufuneka sibonakale njengomfanekiso ongentla.

Qaphela: Umngcipheko awugqityiwe ungagqithanga ukhiye wokungena. Ukuba unqakraza okwesithathu (okanye yesine, yesithandathu, yesithandathu, njl.) U-vertex ngaphandle kokuqhosha kokungena kokuqala, umphumo uza kuba luhlu lweemida ezidibanisa yonke ilandelelwano lwamaziso. Kulo mzekelo, sifuna ukwongeza imida nganye ngomnye.

05 we 05

Ukwahlula isixhobo sePolygon (eqhubekayo)

Sebenzisa i-Split Polygon Tool ukuze uqhubeke uhlula i-endcap. Amaphethelo amatsha agqityiwe kwi-orange.

Sebenzisa i-polylitric tool to continue continuing the cap-cylinder-cap-cap, emva kokulandelelana kwamanyathelo aboniswe ngentla.

Okokuqala, faka umgca we-perpendicular kulowo owadala kwisinyathelo esedlule. Awudingi ukuchofoza umda ophakathi, kuphela ukuqala nokugqibela. I-vertex iya kwenziwa ngokuzenzekelayo kwintlupheko ephakathi.

Ngoku, ukuba siqhubeka sidibanisa i-vertices diagonally, i-geometry ephumelayo iya kuba yinto efana neyokuqala-yesikhokelo sokugqibela, ekugqibeleni eya kunqoba injongo yokuvuselela i- topology .

Endaweni yoko, siya kufaka iibini ezijikelezayo, njengokuba kuboniswe kwisibini. Khumbula ukuba ucinezele ukungena emva kokuba ubeke umda ngamnye.

Ngeli nqanaba, i-cap-end-cap is "quadded out". Siyavuyisela-uyenze ulungelelaniso olukhulu lwe-topology yakho yokuqala (malunga), kwaye wafunda okufutshane malunga nendlela yokuphatha iisilinda ngokufanelekileyo! Khumbula, ukuba uceba ukusebenzisa le modeli kwiprojekthi, mhlawumbi ufuna ukukhangela enye i-endcap kwakhona.