Indlela Yokulungisa Umzekelo Wakho Wokushicilelwa Kwe-3D

Gcina imodeli yakho ye-3D ezandleni zakho

Ukushicilelwa kwe-3D yinknoloji ekholisayo kunye nokubamba enye yezinto zakho zedijithali entendeni yesandla sakho yinto enomdla.

Ukuba ufuna ukushicilela enye imodeli yakho ye-3D ukuze iguqulwe ibe yinto yehlabathi yangempela onokuyibamba ngezandla zakho, kukho izinto ezimbalwa omele uyenze ukulungiselela umzekelo wakho wokushicilela kwe-3D.

Ukuqinisekisa ukuba inkqubo yokushicilela iyahamba ngokukhawuleza kwaye inokusindisa ixesha kunye nemali, landela olu chungechunge lwamanyathelo ngaphambi kokuba uthumele ifayile yakho kumshicileli:

01 ngo 05

Qinisekisa ukuba uMzekelo awunamandla

Copyright © 2008 Dolf Veenvliet.

Xa ufanisa ukunikezelwa kwe-static, ngokuqhelekileyo kulula kakhulu ukwakha umzekelo wakho kumaninzi (okanye ngamakhulu) ahlukeneyo. Inwele ngumzekelo ogqibeleleyo. Kwimiqulu yamasiko efana ne-Autodesk Maya kunye ne-Autodesk 3ds Max, umculi ngokuqhelekileyo udala iinwele zomntu njengeqhekeza elithile leJometri. Ngokufanayo uhamba amaqhosha kwipuphu okanye iinqunto ezahlukeneyo zesibambathiso somdlali kunye nezixhobo.

Esi sicwangciso asisebenzi ukushicilelwa kwe-3D. Ngaphandle kokuba unenjongo yokubamba iqela ndawonye emva kokuba inkqubo yokushicilela igqityiwe, imodeli kufuneka ibe yindoda engatshatanga .

Ngezinto ezilula, oku akufanele kube nzima kakhulu. Nangona kunjalo, kumzekelo oyinkimbinkimbi, le nyathelo inokuthatha iiyure ezininzi ukuba le ngqongqelo yayingadalwa ngokushicilelwa kwe-3D engqondweni.

Ukuba ngoku uqala imodeli emitsha ekugqibeleni uceba ukuyiprinta, khumbula ingqalelo kwi- topology njengoko usebenza.

02 we 05

Uluhlu loMzekelo ukuNciphisa iindleko

Imodeli eqinileyo idinga iincwadi ezibonakalayo ngakumbi ukuba ziprinte ngaphandle kweyodwa. Uninzi lwabathengisi beprint ye-3D lithengisa iinkonzo zabo ngevolumu ngokusebenzisa iisentimitha eziyi-cubic, oku kuthetha ukuba kukunyamekela kwezemali ukubona ukuba imodeli yakho ifakraza njengomntu ongenayo endaweni engqongqo.

Umzekelo wakho awuyi kuphrinta umda ngokungagqibekanga.

Nangona imodeli ibonakala iyingxube engxenyeni ngelixa usebenza kwi-software yakho yesicelo se-3D, xa umzekelo uguqulwa ukunyathelisa, ityhilwa ngokuqinileyo ngaphandle kokuba uyilungiselela ngenye indlela.

Nantsi indlela yokwenza imodeli yakho ibe yindawo:

  1. Khetha zonke ubuso ebusweni bomzekelo.
  2. Phinda ubheke ubuso obuqhelekileyo bomhlaba. Ingaba umsebenzi ochanekileyo okanye ongenakunqwenelekayo, kodwa umonakalo ulungeleka kuba ushiya ukubonakala kwendawo yangaphandle engatshintshiyo. Ukuba usebenzisa iMaya, qiniseka ukuba ukhetho luhlala luhlangene kunye . Kufuneka ihlolwe ngokungagqibekanga.
  3. Hlola ubuso. Qinisekisa ukuba akukho geometry evulekileyo idalwe ngexesha lokudityaniswa nokulungisa nayiphi na imiba enokuthi ivele.
  4. Umzekelo wakho kufuneka ube ne "shell shell" kunye ne "shell shell". Umgama phakathi kwezi iigobolondo ziya kuba bubungakanani bodonga xa imodeli yakho iprinta. Iindonga ezityebileyo zihlala zihlala zihlala zide kodwa zibiza kakhulu. Ingakanani indawo oshiya kuyo. Nangona kunjalo, ungahambi kakhulu. Abathengisi abaninzi banomlinganiselo obuncinci abachazayo kwiziko labo.
  5. Yakha ukuvula kwinqanaba lomzekelo ukwenzela ukuba izinto ezingaphezulu zikwazi ukuphepha. Yakha ukuvula ngaphandle kokuphula i-topology yangempela ye-mesh-xa uvula imingxuma, kubalulekile ukugqithisa i-gap phakathi kwegobolondo yangaphakathi nangaphandle.

03 we 05

Ukuphelisa i-Geometry engekho yezinto ezininzi

Ukuba uqaphele ngexesha lokwenza imodeli, le nyathelo kufuneka ibe yinto engeyona nto.

I-geometry engaqhelekanga ichazwa njenganoma yiphina umgca olwabelwana ngobuso obungaphezu kwamibini.

Le ngxaki iyakwenzeka xa ubuso okanye umgca uphuthunyiswa kodwa kungabonakali. Isiphumo sinye iziqwenga ezimbini ezifanayo ze-geometry ngqo ngqo komnye nomnye. Le meko iphetha ngokudideka kwi-3d izixhobo zokuprinta.

Imodeli engaqhelekanga ayiyi kuphrinta ngokuchanekileyo.

Esinye isizathu esivakalayo se-geometry esingafaniyo senzeke xa umculi esusa ubuso, uyishukumisela, ugqibe ngokumelene nokugqithiswa, kwaye uzame ukulungisa isenzo. I-extrusion ibhalwa iiphakheji ezininzi zesofthiwe njengemiyalelo emibini eyahlukileyo:

Ngako oko, ukucima ukutshitshiswa, umyalelo wokuhlaziywa kufuneka unikezwe kabini. Ukungaphumeleli ukwenza oko kubangela ukuba i-geometry engekho ngeendlela ezininzi kwaye iyona mpazamo eqhelekileyo kwiimodeli ze-novice.

Ingxaki elula ukuyiphepha, kodwa ihlala ingabonakali kwaye ke kulula ukuyikhumbula. Yilungise ngokukhawuleza ukuba uyayazi ingxaki. Xa ulinde ukulungisa izinto ezingezizo ezininzi, kunzima ukuzinqumla.

Ukujonga ubuso obungabonakaliyo bunzima

Ukuba usebenzisa i-Maya, qinisekisa ukuba izicwangciso zakho zokubonisa zifana nokuba i-handle handle-is square encane okanye isangqa-ibonakala phakathi kwipolygoni nganye xa usebenzisa indlela yokukhetha ubuso.

Ukuba ubona ukukhetha okukhethiweyo ngokuthe ngqo kwi-edge, mhlawumbi unayo i-geometry engekho. Zama ukukhetha ubuso kunye nokucofa uCima . Ngamanye amaxesha oku kubakho konke. Ukuba ayisebenzi, zama umyalelo we- Mesh > Cleanup , uqinisekise ukuba akukho khetho ekhethiweyo kwibhokisi yokukhetha.

Nangona i-extrusion akuyena nje imbangela yezinto ezingezizo ezininzi, yinto eqhelekileyo.

04 we 05

Hlola amaNorms

Umgangatho oqhelekileyo (ngamanye amaxesha ubizwa ngokuba ngumntu oqhelekileyo) uyisilathisi esalathandayo kwi-3D model. Ubuso bonke bunobomi obuqhelekileyo, kwaye bufanele bubheke ngaphandle, kude nomgangatho womfanekiso.

Nangona kunjalo, oku akusoloko kubonisa ukuba kunjalo. Ngethuba lolo hlobo lwenkqubela , ubuso bombuso obuqhelekileyo buyakwazi ukuguqulwa ngengozi ngokugqithiswa okanye ngokusebenzisa ezinye izixhobo eziqhelekileyo.

Xa umgangatho oqhelekileyo uguqulwa, i-vector evamile ibhekiselele ngaphakathi kwimodeli endaweni yeyona ndawo.

Ukulungisa iiNdalo eziPhezulu

Kulula ukulungisa ingxaki eqhelekileyo yomhlaba xa wazi ukuba ikhona. Iimeko eziqhelekileyo azibonakali ngokungagqibekanga, ngoko kuya kufuneka ukuba utshintshe ezinye izicwangciso zokubonisa ukubona nayiphi na imiba.

Imiyalelo yokulungisa i-normal surface efana nayo yonke iipakethe ze-software ze-3D. Khangela iifayile zakho zoncedo zifayile.

05 we 05

Ukuguqula ifayile yakho kunye nezinye izinto

Isinyathelo sokugqibela ngaphambi kokuba ulayishe kwenye yeenkonzo zokuprinta ukuqinisekisa ukuba imodeli yakho ifomati yefayile eyamkelekileyo.

Iifayile zefayile ezidumileyo ziquka i-STL, i-OBJ, i-X3D, iClada, okanye i-VRML97 / 2, kodwa yidlale iphephile kwaye xhumana nomthengisi wakho we-print print ngaphambi kokuba uguqule ifayile yakho.

Qaphela ukuba ifomathi yesicelo esifana ne-.ma, .lw, kunye .max azixhaswanga. Ukusuka kumaMaya, kufuneka ukuba uthumele ngaphandle njenge-OBJ okanye uguqulele kwi-STL kunye nesofthiwe yesithathu. I-3DS Max isekela zombini i-STL kunye ne-.OBJ ukuthumela ngaphandle, ngoko ukhululekile ukuthabatha ukhetho lwakho, nangona uhlala ukhumbule ukuba iifayile ze-OBJ ziqheleke kakhulu.

Umthengisi ngamnye unoluhlu oluhlukileyo lweefayile zefayile ezamkelayoyo, ngoko ngoku lixesha elide lokuphonononga izikhetho zakho kwaye unqume ukuba yeyiphi umshicileli oceba ukuyisebenzisa xa ungekho.

Abanikezeli benkonzo yePrint

Iinkampani ezisebenzayo zeenkcukacha ze-3D zenkampani yokuprinta ziquka

Ngaphambi kokuba unqume ukuba ngubani na oya kuhamba naye, ingcamango enhle ukuphosa malunga newebhusayithi nganye yabathengisi. Yiva ngesiseko sabathengi abajolise kuyo kwaye bajonge ukuba yiyiphi iteknoloji yokushicilela ye-3D ayisebenzisayo. Oku kunokwenza ukuba uthathe isigqibo sokuba umzekelo wakho ushicilelwe.

Xa ugqibile isigqibo, funda imiyalelo yomshicileli ngokucophelela. Into enye yokukhangela yincinci yodonga. Qinisekisa ukuba uyayicinga into yokuba ukuba unokwakhela umzekelo wakho, ubude bodonga buya kuncipha. Ukuba iindonga zithandeka kummandla wakho weMaya, kodwa ubeka imilinganiselo kwiimitha okanye iinyawo, kunethuba lokuba liya kuba mncinci xa ulinganisa umzekelo ukuya kuma intshi okanye ububanzi.

Kule nqanaba, umzekelo wakho ulungele ukulayishwa. Kucinga ukuba ulandele onke amanyathelo amahlanu kunye nayiphi na imithintelo eyongezelelweyo esuka kumthengisi, kufuneka ube ne-mesh ecocekileyo ngendlela efanelekileyo yokushicilelwa kwe-3D.